Triem23 · Moderator

Yes, yes, I DID put two cameras on my own wedding, as well as an external audio recorder for board feed. Sorted my camera footage on 3 and 4--dropped event markers and split the audio into mono tracks. Getting cameras 1 and 2 from videographer tomorrow, along with her audio, so I'll bounce everything through Pluraleyes for her to synch everything, then pass it back for the edit. (What? Can't EDIT my own wedding! I'd be sick of looking at it before watching it with by bride!)

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Triem23
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  • I suppose the order of Behaviors depends on if it's a "real time" clock or a "time lapse" clock. For real time it's certainly better to animate the second hand and let behaviors handle minutes and hours. For a time lapse clock, it's probably best t…
  • @jsbarrett six of one, half a dozen of the other--whatever is one's preferred rig. You could always rig the second hand to the minute hand with a 60x Behavior on the second hand. No need to get manual here.
  • Let's ask more questions, because you actually haven't given enough information. What are your system specs? CPU, GPU, OS, RAM and storage (yeah, Windows 7,but my autocorrect does that whole phrase now)?  What's the DSLR? That will tell us the cod…
  • @tddavis @BobDiMarzio finally, 13 years of Halloween Hootenanny pays off.   One could even buy two five-foot segments, slit an end link to attach the second chain, glue/epoxy the slit link together then paint for rust to hide the splice.  It's not…
  • Behaviors offers a solution.  Animate your second hand. Easy. 1 rotation per minute. Add a rotation Behavior to the minute hand. Select the second hand's point as source layer, set the correct axis to 0.0166% (1/60) Add a rotation Behavior to the…
  • Do a Google search for "Plastic Halloween Chain." This one is a six-foot section and the links are the width of my hand. Looks like a big-a** chain and it's $8.99 (and shipping) USD. https://www.halloweencostumes.com/chain-link-rope-accessory.html…
  • You'll want to experiment with the built-in keyframe interpolation curves (try "Smooth In"), or the value graph to fine tune your timing. You'll still only need two keyframes.  This video will help..  https://youtu.be/9xQ5g57XNGU
  • I'd love to tell you you're wrong, but... Hitfilm can only use a single GPU. 
  • You're not doing anything wrong. This was actually covered briefly in the last tutorial on the official Hitfilm Youtube channel. So: Earlier versions of Mocha would embed a reference to the source video in the Composite Shot. When the Composite Sho…
  • Would be nice to get the mp3 export up to at least level 5.2, if not level 6.x. 5.2 would allow 4k 60fps output, anything in the level 6.x range is required for higher than 4k output. I suspect MPEG-LA charges higher fees for higher level licenses? 
  • I believe (but could be wrong) that in the AAC spec, 640kbps is the audio spec for 5.1 surround. Since Hitfilm only does stereo, it's audio output should max out at 320kbps stereo.  @Aladdin4d @Stargazer54 @NormanPCN you guys are the codec experts. 
  • Paul, this is fantastic! Yiu really did a great job in setting up Adam as a truly unlikeable, petty and cruel person (which is tough as we're used to "Paul--space hero!"). A lot of really fun and creative shots here (I particularly like the overhead…
  • Nice work. Beats golf. 
  • @Palacono Agreed. I just don't know if you wanted to pixel peep out of curiosity. 
  • @jsbarrett Meh, the OP needs the information. I still would have done the breakdown.  
  • Add a curves grade after your difference layer and boost your shadows. That'll boost noise. Or, Threshold set at 0.01
  • @jsbarrett, "Transcoding (at least in my case) often produces files that are larger than the original, but they'll still work more smoothly in HitFilm..." Review 8:34 of the above video. Larger files have less compression, hence less CPU to decode…
  • @Andy001z Actually, Bonfire and Fire Explosion are both pretty useful. Fire Explosion looks pretty good as long as you cut away before it sucks up.  Trick is to layer multiples up with slightly different settings to build variety. 
  • @BobDiMarzio I don't know if that's part of the Hitfilm day-for-night filter, but footage over itself in Multiply increases midtone and shadow contrast leaving highlights mostly alone. After that, one would use curves to bring down highlights, then …
  • @BobDiMarzio  "My suspicion is that since MP4 is not lossless,  it will deteriorate a little every time it's rendered out.  I do not think my eyes will detect this, but I thought it would be an interesting exercise." Correct, as I noted i…
  • To build off Jsbarret's post, how long/big are your files? If your source files are huge, two hour, 20 GB files, you should not only transcode, but break them into smaller segments. Generally a video file shouldn't go over about 4GB or so. Think of…
  • @BobDiMarzio @tdd5 Chances are there would be some differences. Cineform and mp4 are both lossy codecs. A decode/re-encode should produce artifacts. Hopefully minimal.  Terry, stacking two different versions of an "identical" file is a good and ty…
  • @CedricBonnier I'm 95% certain Andersen is referring to temporal interpolation. He's been around for almost two years and he's aware of changing a mask path's shape. He's been involved with other discussion on how mask handles perform and is active …
  • @Andy001z well, those limited particle FX aren't as flexible as the Fire effect in the Destruction Pack, but they might work. 
  • @BobDiMarzio true. That's also why I specified Medium Quality. The default Cineform preset is at Filmscan 1, which is overkill if your footage wasn't RAW or DNG to start with. PNG sequences used to be my go-to to output with Alpha, but now... 
  • @HeavenThunder there are more costs to the camera than the camera in terms of batteries, media, lenses and accessories. In the case of Blackmagic there are four versions of each Ursa--EF/PL mount and 4k/4.6k. B&H has a Canon c200 body for $5795…
  • Nope. I think @CedricBonnier explained once how the underlying coding of mask paths is different. It's a different engine that happens to behave like linear keyframes.  This is a longstanding wishlist issue. Probably not a trivial change. 
  • @BobDiMarzio so do I, but I've moved to giving Cineform a try. Think a medium quality Cineform holds transparency and detail nicely and it works out smaller. PNG files are pretty big... 
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