JSBarrett's Stuff – HitFilm Channel Tutorial: LEGO looks (11/9/17)

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  • New Quick Tip in response to a question elsewhere in the forum about how to zoom into a tracked character.

    https://youtu.be/LbphlBNO7tg

     

  • edited September 21

    @jsbarrett  Very nice!  You make it look so easy, but I would still be trying to figure it out this time next century if it was left to me.    Hope to be able to use it someday in a project.

  • edited September 21

    Nice, and loved the details. "Say it with me....". :D The text & the emojis splitting one way and the forum page going the other and all the rest. :)

    Question: Any specific reason for using a 3D camera and not just another 2D point with scale keyframes? Or is it just 6 of one, half a dozen of the other as with many things in Hitfilm?

  • @tddavis @Palacono  Thanks!  :)

    As for the method, I must admit I was pretty much taking my cue from the way the question was originally framed: in essence, how can I zoom in to follow someone who's been tracked?  To me zoom is a camera feature, so that's the way I went.  I didn't try to explore other options.

    So how would this work using another 2D point with scale keyframes instead of the camera?  I'm trying to picture the setup, and for some reason it's not coming to me.  Even messing around in HitFilm doesn't shed any light on this mystery rig.

  • Triem23Triem23 Moderator

    I'll tell you you CAN do this without a camera, but @jsbarrett has a smarter solution using the camera, so I'm not going to elaborate on the steps of the other procedure. From experience, using the camera is about five steps shorter and easier to set up. 

  • edited September 22

    In your specific case of using a single tracking point: the clip itself would have no scale values applied during stabilisation (which is different to what you did with a tracking point); so you can set scale keyframes on the video clip itself. Scale up, wait, scale down. Nothing else required.

    If you had used dual trackers on a more wobbly image, then you'd have stabilisation values in Scale and Rotation in the clip, and you wouldn't want to mess those up.  Make a second point, parent the clip to that and make the scale keyframes in the new point, and they'll be combined with those in the clip itself. Make them bezier etc. as you did.

    I just wondered - haven't tried with a camera myself, but just did with scale - if the quality of the zoom/scale would look any different or they're just doing the same in different ways.

  • It's been a busy month since I last posted.  Work has kept me hopping, but despite that, there are some very fun things in the works on this end.  More to come later... ;)

  • Great! Can't wait, I really enjoy your quick tips!!

  • Some things are just too big for a Quick Tip.

    #comingsoon #notsureiftheforumsupportshashtags #doingthisanyway

  • Just to get ahead of the crowd... really nice guest tutorial. :D

  • Just as FXHOME has been keeping details about the next version of HitFilm under wraps, I've had to maintain radio silence about something pretty cool on my end.  However, it's just gone live (as @Palacono has seen), so the wrapper can finally come off:

    I just produced my first tutorial for the HitFilm YouTube channel!

    I was floored when invited to do this, and excited that the team liked my proposed LEGO look concept.  I'd been messing with it on my own shortly before receiving the invitation, and even made a tweak or two during production to improve on my initial tests.  Anyway, I'm deeply grateful for this opportunity, and hope that you like the end result.

    https://www.youtube.com/watch?v=25KKimCLJx4

     

  • Very clever.

  • @jsbarrett ; Very well done, sir.  I would never have even thought about using those effects the way did, and didn't even know that I needed such an effect until I saw your tutorial!  I doff my hat to you.

  • Triem23Triem23 Moderator

    Congratulations, Justin!

    I'm off in the middle of the south Pacific right now and our vessel's internet won't do YouTube (then again, ANY internet on a ship hundreds of miles from any land is impressive), so I won't get to see this for a few weeks, but, given the excellence of presentation in your other tutorials and the way you find really clever ways of approaching effects, I'm certain I'll smack my forehead later and wish I'd thought of it. :) 

    Hopefully your channel will get a bit of a boost, too. Guest tutorials for FXHOME certainly have helped Hit-U grow much faster than I anticipated in my most optimistic guesses. 

  • edited November 10

    It is really a great tutorial. I would say it contains several head smacking moments! Perhaps this ought to be the rating system: How many times did you smack your head during the tutorial?

    One Star - I feel Great!

    Two Stars - I have Contusions on my Face and a Bloody Nose

    Three Stars - Who are you? "I'm Batman!"

    This was definitely a top rated (Three Star) HitFilm tutorial. Nice job @jsbarrett!

  • @jsbarrett

    Wow dude! Awesome! Gonna go like this on the Tube. :)

  • Very well done!  Topnotch work.

  • Lego master...

  • edited November 10

    Loved it, had a go (Lion in LEGOLAND Denmark :)

  • @Stargazer54 @NormanPCN @Andy001z Thanks!

    Very nice job, Andy! I like how you used larger color blocks with smaller studs.  The lion is still pretty recognizable, too. 

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