Smoke


The smoke effect is great for creating slowly drifting or falling smoke.

General

Preview - toggles between preview and textured particles.
Active - turns the entire effect on and off.
Attach to layer - the smoke's positioned can be linked to another layer.
Position - the position of the smoke emitter.

Smoke

Thickness - adjusts the thickness by changing the texture set.
Density - creates thin or thick smoke.
Gravity strength - strong gravity will pull the smoke either up or down.
Linger - adjusts how long the smoke lasts before fading away.
Linger variation - introduces a random variable to the linger.
Size - adjusts the size of the individual smoke particles.
Speed - alters the speed of the smoke's movement.
Speed variation - introduces a random variable to the speed.
Turbulence - higher turbulence values will create a less smooth smoke animation.
Color - change the base color of the smoke.