Distort


The Distort effects are used to change the shape and behaviour of a layer.

Bezier warp

Provides the ability to distort the layer and fold it into new shapes.

It is generally easier to use the Viewer controls.

Bezier warp

Bulge

Creates the illusion of a bulging shape pushing through the layer.

You can choose from multiple shapes and adjust the size and shape of the bulge.

bulge

Chromenator

Creates the appearance of liquid metal.

Chromenator

Displacement

Shifts the pixels in particular directions according to the displacement source. This can create excellent invisibility and other distortion effects.

You can select the source layer and source channels, plus adjust the strength of the displacement.

Displacement

Fisheye warp

Creates the appearance of a fisheye lens, as if wrapping the layer around a concave or convex surface.

fisheye

Insect vision

Creates the tiled appearance of a multi-faceted insect eye.

Insect

Magnify

Zooms in on a specific area of the layer. The shape, size and position of the magnification can all be changed.

Magnify

Perspective warp

Simulates rotating the layer in 3D.

Perspective warp

Polar warp

Wraps the layer into a circular shape.

Polar warp

Pond ripple

Creates ripples which expand and distort the layer.

The size and behaviour of the ripples can be adjusted.

Pond ripples

Quad warp

Adds a quad controls to the layer so that you can change its shape by moving its corners.

Quad warp

Reflection

A quick and easy way to create a reflection of the layer.

reflection

Shake

Adds artificial camera shake to the layer. This can be useful for adding shake to explosive effects, or for adding a sense of a handheld camera to a tripod shot.

Tile

A quick and easy way to tile the layer without needing to create duplicates.

Tile

Twirl

Twists the layer around the effect's center point.

Twirl

Vortex displacement warp

Similar to the twirl but with additional displacement and vortex controls for pinching and stretching the affected area.

Vortex

Waves

Creates a corrugated effect. You can also choose another layer as the displacement source and alter the lighting on the bright and dark sides of the wave.

Waves