Sparks


The sparks effect is designed for sudden bursts of sparks, such as when a bullet hits a metal surface. It can be rotated using the standard Transform properties to point in any direction.

General

Preview - toggles between placeholder particles and textured particles.
Duration - how long the sparks last before disappearing.

Sparks

Spread - the sparks can be emitted in a tight, focused beam or a wide dispersal.
Amount - adjusts the number of sparks.
Star ratio - adjusts how frequently stars are created.
Color - changes the color of the entire effect.