Material


Particle simulators have two properties in addition to the standard Layer materials.

Billboarded lights - lights a 3D particle effect as if the individual particles are all facing towards the light. This can be useful if you want an evenly lit particle effect.
Billboarded shadows - shadows are cast from a 3D particle effect as if the indivdual particles are all facing towards the light. This can be useful if you want shadows to appear more solid.