Exporting creates a new video or image sequence from your project. The exported media can then be used and played outside of HitFilm.
There are multiple export options for different situations.
All export options share some common options:
|•||The Timeline menu lists all of the available timelines for exporting. You can export your editor sequence or a specific composite shot.|
|•||The Export area menu defines the amount of timeline to be exported. Entire timeline will export every frame of the timeline, even blank frames. Work area exports the area you have manually specified using the in and out buttons on the Viewer (or the I and O keys). Content area intelligently exports only the section of timeline containing actual layers or clips. The work area can be set in the Viewer.|
Instantly upload your video to your YouTube channel.
HitFilm can export up to 1080p resolution for YouTube upload. If you want to upload a higher resolution video to YouTube you should export it using one of the other options then upload manually.
If you have multiple YouTube channels, HitFilm will upload to your default channel. This can be set in your Google preferences.
If you're using HitFilm on a Mac you can access Apple's Quicktime format, with several codecs providing a range of compression options from H264 to ProRes 4444.
The MP4 format uses the H264 codec, which is superb for creating final content for delivery. It creates high quality video at remarkably small sizes, so is excellent for creating videos suitable for uploading to the internet.
Note that the MP4 format is designed specifically as a final delivery format. While an MP4 video may appear to be visually high quality, it will be lacking in detail compared to other formats. It is therefore recommended that H264 is not used to export video which is being transferred to another program for further work.
OpenEXR is not intended as a real-time playback format. It is specifically designed to be a high quality interchange format.
Designed to provide a lossless, flexible format, OpenEXR is excellent for transferring video between different software. Note that OpenEXR generates an image sequence and cannot include audio.
Combined with HitFilm 4 Pro's 16-bit render pipeline, OpenEXR is the best option for maintaining maximum quality, though filesizes are likely to be large.
|•||Uncompressed: no compression.|
|•||PIZ (lossless): This is the default compressor option. A wavelet transform is applied to the pixel data, and the result is Huffman-encoded. This scheme tends to provide the best compression ratio for the types of images that are typically processed at Industrial Light & Magic. Files are compressed and decompressed at roughly the same speed. For photographic images with film grain, the files are reduced to between 35 and 55 percent of their uncompressed size.|
|•||RLE (lossless): Differences between horizontally adjacent pixels are run-length encoded. This method is fast, and works well for images with large flat areas, but for photographic images, the compressed file size is usually only between 60 and 75 percent of the uncompressed size.|
|•||ZIP (lossless): Differences between horizontally adjacent pixels are compressed using the DEFLATE compression algorithm. 16 rows of pixels are accumulated and compressed together as a single block. ZIP decompression is faster than PIZ decompression, but ZIP compression is significantly slower. Photographic images tend to shrink to between 45 and 55 percent of their uncompressed size.|
|•||ZIPS (lossless): Like ZIP compression, but operates on one scan line (row) at a time.|
|•||PXR24 (lossy): RGB pixel data is converted to luminance and chroma and then differences between horizontally adjacent pixels are compressed similar to the ZIP compressor.|
|•||B44 (lossy): RGB pixel data is converted to luminance and chroma and then split into blocks of four by four pixels. Each block is then compressed into a smaller size. The size of a compressed B44 EXR file is about 25 percent of the uncompressed image and depends on the number of pixels in the image, but not on the data in the pixels. All images with the same resolution and the same set of channels have the same size.|
|•||B44A (lossy): Like B44, except that blocks of four by four pixels where all pixels have the same value are compressed even further. For images with large uniform areas, B44A produces smaller files than B44 compression.|
Several common image types are provided. Image sequences have the benefit of exporting one frame at a time, which can save you time in the event of unexpected power loss, as you only need to resume exporting from the most recently rendered frame (with most video formats you would need to start exporting again from the start).
Image sequences cannot include audio.
On Windows you can export to uncompressed AVI or legacy DV codecs.