Triem23 · Moderator

Yes, yes, I DID put two cameras on my own wedding, as well as an external audio recorder for board feed. Sorted my camera footage on 3 and 4--dropped event markers and split the audio into mono tracks. Getting cameras 1 and 2 from videographer tomorrow, along with her audio, so I'll bounce everything through Pluraleyes for her to synch everything, then pass it back for the edit. (What? Can't EDIT my own wedding! I'd be sick of looking at it before watching it with by bride!)

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  • This video covers all versions of Hitfilm from 1 to 6. You particularly want to pay attention to save/load Composite Shots.  Basically, @Juda1 has it correct. A Composite Shot can be thought of as a a mini-timeline. Now, check this out, you can al…
  • Well, glad you figured it out. It's a good thing to note, so I added your solution to your headline.   SPOILERS!  
  • Interesting. I'll make my head explode later. 
  • First the easy one. Clipping distance is measured in pixels. The camera reach is 100,000 pixels--possibly more on a really badass GPU. Scale of a scene (pixels per inch/foot, etc) is determined by the artist (see Essential Hitfilm Cameras 1 for a lo…
  • Sky looks good. I don't know what game you're trying to recreate, or the mood you want, but the prior version had a couple of seconds of digesting the image of the person, window and sky before glitches slowly started then built up. This was really …
  • Your question will never be directly answered. FxHome doesn't comment on release dates of updates until they're ready to release. Likewise on what's being fixed. Exception: sometimes if a reported bug is already fixed internally, a dev will say "yes…
  • Stargazer is correct.  Very long story shortish.  Digital Video uses lots of raw data. The h.264/mp4 video codec used by many cameras and by YouTube is a lossy "delivery" codec. "Lossy" means data gets thrown away. "Delivery" means it crams a file…
  • Well, figured that tut would help use Hitfilm to make image sequences and bring track data back into Hitfilm. Besides the notes on file names and folders is generic for most software.  Glad you figured it out!
  • NormanPCN can give the full explanation here, but, long story short you have expected performance.  CPU does file read/write and video encode/decode. GPU does rendering. There's a passing of data back and forth that means one or the other usually h…
  • Juda, you can use any and all versions you have concurrently. I have Hitfilm's 2 Ultimate, 3, 4, 2017, and 6 Pro and Express 2017 on one machine. No problems. 
  • A fantastic power user note for those who hadn't encountered it before.   FYI, all the little text slides in Hit-U vids are, well, slide transitions. 
  • @Chanta1e @JepikVideo I suggest you both download MediaInfo and generate a "Tree" report of both your source and exported video then paste that here. This will help us figure out what's going on. https://mediaarea.net/en/MediaInfo/Download Jepik,…
  • I think this tutorial covers the technique. You should be able to turn the planes off and use set matte instead to reveal your text.  This would prevent the flash (which is odd), but also eliminate the black background if, in the future, you want t…
  • Llast notes: I think Depth Matte/Map is intended to go in a grade layer (hence Why I said on a duplicate of the objects). Also note that Layer Properties for a 3D layer or particle/model layer have an "include in Depth Map toggle. 
  • You haven't said what the issue is.  That said, AVCHD media is very slow in Hitfilm. Transcoding AVCHD is usually recommended. The beginning of this video discusses codecs and WHY AVCHD is slow. The rest discusses multiple transcode options, inclu…
  • There's also TIFF image sequences, but those are huge.  I'd agree with Norman that Cineform is the way to go. It's not lossless like PNG, but h.265 is lossy, and Cineform will retain more than enough quality. Additionally if you happen to have audi…
  • That's not creepy at all... Yes it is... 
  • @LiamMcM1 Here's what you need to know about image sequences.  First, an image sequence goes into its own folder with nothing else.  Second, an image sequence should be a single shot converted to stills. Or, for stop motion, starts as stills.  Th…
  • If you just want Atomic to affect the logo put Atomic directly on the logo layer instead of a grade. To clarify grades a bit--a grade is a "render" of everything below it. This means effects on a grade layer affect every layer below (this is by des…
  • @Thomekk yeah, that's a fantastic tutorial for anyone doing 2D mograph, and also is great for creating UI elements for HUDs and crosshairs! 
  • I've not used them extensively. Both appear to be used on duplicates of elements of a shot (either buried under a grade layer, or in an embedded composite shot) and generate either hard black and white maps (Matte) or grayscale (Map). The result is…
  • Intel HD3000?  *whispers* Wow, you're under min specs! Be nice to your computer if it's actually running Hitfilm without crashing a lot! It's doing a fantastic job.  *normal voice* Yeah, Hitfilm Pro can go to 8k, but that takes a really beefy card…
  • You should be able to just animate the color of the fractal noise unless I misunderstood what you were asking. 
  • I have a mostly-finished tutorial on Hitfilm Optimization and migration in progress. I need to recheck the notes to see if this is in it. While you're cleaning up, create new folders somewhere for proxies and cache. Move all existing proxies to th…
  • Poke around. I don't know the exact file directory, but, somewhere in a subfolder of your prior Hitfilm installation are all your custom presets. Copy/paste to the corrosponding directory for Hitfilm v6. 
  • @whakan it depends on where you got the fonts from. I have some OTF fonts that are problematic with Hitfilm and a couple other programs I use. I open the offending font in a font editor and it inevitably turns out the font itself was incorrectly bui…
  • @LiamMcM1 You're welcome (on both questions). You just happened to post a couple minutes before I logged in to see if anything new was going on. ;-)
  • The glow isn't lighting the girl..  Basically, you need to add a grade layer, roto some quick masks where here skin and shirt would be lit, feather a bit, then use yoyr grading tools of choice to brighten and tint the areas. 
  • @LiamMcM1 yes. You'll track your footage, export the .ma file then export into Express using the Import Camera Data option in the drop-down next to the Import button.
  • @LiamMcM1 I've never been spammed by Autodesk.