Hi guys, been dead a long while working on small projects here and there...
I am picking up HF2 this week, and I am so looking forward to the 3d model support but I have a few questions for those already using it. The most important one is, how detailed can the object be?
I'm getting a friend who works on counterstrike maps to render them out as LWO's to use with hitfilm, my idea being that any maps made for video games are already the perfect indie virtual sets. I've toyed with it already using fraps to record camera moves in various source titles, but the trick has been trying to get the camera angles right when mixing with green screen footage, something I've always been stuck for space with. So i am really hoping that I can use the large levels in hitfilm so I needn't worry about getting the angle right in the green screen, as I can just adjust the 3d camera angle for the backdrop to suit.
Has anyone explored this option yet?