I want to have a 3D effect spinning in the opposite direction then another one.
To make their speed increase, I added many keyframes for rotation to have a sort of curved graph.
I then copied the 3D effect with these keyframes. Then I wanted to still increase the speed of the rotation, but in the other direction. I tried putting a "-" infront of every value, but when the value got over 360° I had values like 1x 155.
If I then changed the 1x to -1x I got -1 -205.
The other way round 155 changed to -155, I got 0x 205.
Is there a quick way of reversing the value of many keyframes and not having to change 1x to -1x and then -205 to -155, because with many keyframes this really takes time.
Anyone who finds spelling mistakes can keep them. I am not a native speaker.