Using Atomic Particles I have a single particle responding to an audio input. I replaced the particle with an image. Now the image increases and decreases in size in sync with the audio.
My client likes the effect, but finds it distracting/annoying that the graphic responds to every nuance of sound. Right now the image is jumping in size from 0,0 to about 600x600 (the original size of the image) every few seconds and it's looking hyperactive and wild.
I'm trying to find a way to slow down the attack and decay so it has a more organic look, but I've not found any controls for this -- any workarounds?