In HF2 the 3D camera has a default clipping distance of 100,000 units. I was able to find a dialogue box to up camera clipping distance when needed. I can't find this option in HFP3. Was it moved elsewhere, or removed?
If removed, why so? That's almost a required setting!
Right now I am doing some shots where I really need some massive 3D space, and camera clipping is forcing me to rethink some shots and play some forced-perspective/scale tricks.