I had a couple of projects that rendered just fine with in Vegas. These projects included a number of different media types: Video, still images and a 3d model with textures. I'd used the projects repeatedly in vegas with no problem, but while batch rendering today, I noticed one wasn't rendering correctly. The model was missing it's textures when used in vegas, both during rendering and on it's timeline. If I used 'Edit in Hitfilm' the projects would open just fine, including the model having it's texture.
Long story short, for some reason when rendering through vegas, hitfilm 3 pro projects could no longer find model textures and it seems to be due to the relative path names.
I can create a new HF3Pro project with video, stills and models with textures, save it and through vegas, only the models textures will be missing if I save using the relative path option. Changing the project to use absolute path names of course takes care of things.
Anyone else seeing any issues like this?