Alembic and errant polys

I've been doing a few tests with Alembic import from Lightwave.

I keep running into strange polygon problems and am not getting a clean render in HF, even though the same object renders fine in LW.

See some video examples on the last post here: http://hitfilm.com/forum/discussion/7518/lost-creek-productions-thread#latest

Anybody else seeing similar problems?

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