Reading the thread about the Linux version I did realize FXHome might have maybe a more compelling problem to care about.
Win and Mac release are made AFAIK using OpenGL for cross platform compatibility.
OGL successor is Vulkan, problem is Apple appear to not supporting Vulkan if favor of his own Metal.
With OGL not more evolved the management of this issue become IMHO the biggest tech priority, considering Mac is a standard in media editing market. Or I'm wrong and there is in fact no issue?